We design and ship mobile products for iOS and Android — usually React Native when the product is content-and-workflow shaped, native when it genuinely needs the platform. The decision is made on your requirements in week one, in writing, with the trade-offs stated.
Shipping is the hard part
Writing the first screen is easy. Getting through App Store review, running a staged rollout, shipping a hotfix in under a day and knowing which release caused a crash spike — that is the work. We set up the release pipeline in the first fortnight, before there is much to release, so shipping is boring by the time it matters.
- Automated builds and signing, so a release is a button rather than a ritual
- TestFlight and internal track distribution from week two
- Crash and performance monitoring wired before the first external build
- Staged rollout with an automatic halt if crash rates move
Retention is designed, not hoped for
Most apps lose the majority of their users in the first week. We instrument the activation path before launch — the specific sequence of actions that predicts a user coming back — so that when the number is disappointing, you know exactly which step to fix.
Store presence
Listing copy, screenshots, keyword research and a release-notes habit that actually gets read. Store search is a real acquisition channel and it responds to the same discipline as web search.